Peak Paper
Updated: 10/30/2023
Victory comes at the expense of those defeated. Opt into games on The Peak if you are willing to risk your
WOOL to win
WOOL, and are prepared to hold your head high should you be trounced by a fellow Player.
The Peak is the arena where Sheep and Wolves compete in all-or-nothing PvP games for WOOL prizes.Built to tap into the competitive nature of crypto natives and gamers, The Peak ups the stakes that Wolf Game has been known for since its launch in November 2021. Prize pools may be sourced from game Entry Fees, Farm recirculation, Community Rewards, and/or The Shepherd's Pouch.
Schedule & Game Entry
The Peak is a grand arena in which all Players compete simultaneously in the same games at specific scheduled times, as determined by The Shepherd. Upcoming game times will be published on Twitter and Discord. The game schedule is designed with the global nature of the Wolf Game community in mind, and many games will be played.
10 minutes prior to the opening of the arena, the opt-in period for the upcoming game begins. Players who opt-in to a game will be matched at random to an opponent at the end of the opt-in period; if an odd number of Players opt-in, the final entrant will be left out of play. Players have a limited time to make a choice on each turn of play; those who opt-in to a game but do not complete their first move or or any subsequent move in time will forfeit.
To opt-in to a game on The Peak, two ingredients are required.
- Peak Credits. Energy from Sheep and Wolves roaming The Peak can be converted to Peak Credits as the Player desires. The Wolves rule The Peak, and Wolf Energy converts more effectively to Peak Credits than Sheep Energy. Like other In-game Resources, Peak Credits are transferable to other wallets. Note that Players cannot convert Energy to Peak Credits for Wolves and Sheep that are delegated to them.
- WOOL. Each game has an Entry Fee in WOOL, which increases as Players move up The Peak from The Base to The Slope to The Summit. 2.5% of Entry Fees will be burned and 2.5% will be added to the Prize Pool.
The Games
On the Farm, you have experienced games of sharing; yet on The Peak, only one Player out of two can be a winner. These games are all or nothing.
The Peak will launch with three games, with the platform enabling more to be added in forthcoming seasons.
In-game Resources will also prove useful in the games, for the purchase of power-ups starting in the second half of 2023.
Tug of WOOL: Game Guide
A spirited duel in which two Players marshal equally sized
Sheep battalions.
On each turn, Players secretly select a number of
Sheep to send to battle. Upon simultaneous reveal, the Player who has deployed the larger flock seizes victory in the round.
Should a Player deplete their flock, their choice on subsequent turns defaults to zero.
: The first Player to lead by 3 victories seizes the match. Alternatively, if both Players have run out of Sheep and the score is not tied, the Player in the lead is crowned the winner.
: If both Players have run out of
Sheep prior to either leading by 3 victories and the game is currently tied, a rematch commences.
Water Wall: Game Guide
On an eleven-by-eleven terrain, each of two Players strive to be first to build a stream connecting opposing sides; one Player will aim to build vertically, and the other horizontally.
Players alternate placing tiles, forging their path and obstructing their opponent. Assignment of the 1st turn is random, but the 2nd Player may opt to switch places, balancing potential initial advantage.
: The first to build a stream linking their designated sides wins.
Wolf Wits: Game Guide
A card game in which two Players direct identical squads of a total of 8
Sheep and
Wolves with unique powers.
On each turn, Players select a card and place it onto the game board face down. Upon simultaneous reveal, the higher power card prevails, save for instances where Special Abilities twist the outcome.
In the case of a tie on a turn, the round is put on hold; the subsequent round determines its fate and the winner of its point(s). Multiple rounds in a row may go on hold.
: The first to gain 4 points seizes the match.
: If both Players run out of cards prior to either reaching 4 points, a rematch commences.
Card Strength & Special Abilities
Card | Strength | Special Ability |
The Agent | 1 | The round is put on hold |
The Shocker | 2 | If your foe plays The Alpha against it, you win the entire match and claim the WOOL prize. |
The Security | 3 | Next round, your opponent must play first |
The Black Sheep | 4 | The weakest wins, except against The Alpha |
The Omega | 5 | Winning a round with it counts as 2 victories |
The Delta | 6 | Mute your opponent card’s special ability |
The Beta | 7 | The next card you play gains +2 strength |
The Alpha | 8 | You win, except against The Agent or The Shocker |
| 8 Alpha | 7 Beta | 6 Delta | 5 Omega | 4 B. Sheep | 3 Security | 2 Shocker | 1 Agent |
---|
8 Alpha | *1 | | *4 | | | | GAME OVER | |
7 Beta | | | | | | | | |
6 Delta | *4 | | | | | | | |
5 Omega | | | | | | | | |
4 B. Sheep | | | | | *2 | | | |
3 Security | | | | | | | | |
2 Shocker | GAME OVER | | | | | | | |
1 Agent | | | | | | | | *3 |
If the Beta was played in the prior round:
*1 The player who played the Beta wins the round
*2 The player who did not play the Beta wins the round
*3 The round is nullified and put on hold
*4 The Alpha wins
Leaderboard
A Leaderboard will be published for all to see. Top Players will be eligible to win additional
WOOL.
Peak Tournaments
To those looking for fiercer competition, Peak Tournaments allow for grander prizes as a testament to your mettle. Be on the lookout for designated Peak Tournament opt-in windows which are currently slated at the beginning of Open Play hours.
Peak Tournaments shall initially consist of 8 Players in a single-elimination bracket-style format.
There will initially be two distinct types of Tournaments:
- Wolf Wits: a Tournament exclusively consisting of Wolf Wits games
- Mixed: a Tournament wherein each round has an equal chance at being a game of Wolf Wits or Tug of WOOL
- Water Wall shall not be included in the Tournaments upon initial launch, but may become so in the future.
Peak Tournaments maintain an Entry Fee structure that is consistent with the established Peak Games
Entry Fees. If possessed, Peak Vouchers of equal value to the Tournament’s Entry Fee may be utilized to enter.
The Tournament's triumphant player shall be awarded the accumulated WOOL from all Entry Fees, minus the designated burns.
Rental Fees
Owners of Peak Land shall be due Rental Fees for hosting the games.
Total Rental Fees for Q3 are guaranteed to be a minimum of 15 million
WOOL. At the onset of the games, the Peak territories shall split all Rental Fees three ways:
- To the 260 Lands of The Base: 1/3 of all Rent.
- To the 100 Lands of The Slope: 1/3 of all Rent.
- To the 40 Lands of The Summit: 1/3 of all Rent.
Rental Fees may be sourced from game Entry Fees, Farm recirculation, Community Rewards, and/or The Shepherd's Pouch, and will be determined by The Shepherd once the games are well underway.
User Experience (UX) Features & Updates
The Peak includes a number of helpful UX features and updates:
- Mass Transport: Move multiple Wolves and Sheep to The Peak at once. Simply bring a single Wolf or Sheep to the tunnel at the center of a Farm Community, and select additional characters to bring along.
- Record Your Game: Whether for sharing or strategic review, easily record the games you play on The Peak.
- Set Your Avatar: Choose one of your Wolves or Sheep to represent you in gameplay.
Vision
Disclaimer, from the legal team: The statements we share about the vision and goals for Wolf Game are intended to provide an idea of where the game may be headed and what the team hopes to achieve. We have a grand plan and a strong vision that we intend on delivering, but there can be no guarantees that these goals will be achieved, and our vision and goals may change over time. These are possibilities for the future, and outcomes are uncertain. We reserve the right to change our vision or pursue different goals for any reason.
Many assume that only the Wolves have the courage to risk and compete for WOOL, to fight tooth and nail for victory, and to seize the spoils of the Peak. While the Sheep may look timid, deep down they crave the thrill of competition.
The Peak begins with a small number of games, with WOOL as the prize. The vision, however, extends beyond our current universe with potential to accommodate many games, formats, and cryptocurrency prizes.
Our team has proven its ability to ship great product. The community is strong and ready for the next phase. And the game is known for high-stakes experiences. Wolf Game is uniquely positioned to grow into the leading platform for PvP games in which hundreds of thousands of players can compete for cryptocurrency prizes and scarce rewards.
Energy to Peak Credits Conversion
Type | Peak Credits Per Energy Spent |
Sheep | 1 |
Omega Wolf (A5) | 5 |
Delta Wolf (A6) | 6 |
Beta Wolf (A7) | 7 |
Alpha Wolf (A8) | 8 |